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Giant Crocodile

Huge beast with STR +8 melee attacks that combine damage and battlefield control: Bite (3d10+5 piercing, reach 5 ft) grapples Large or smaller creatures (escape DC 15, restrained w...

Giant Crocodile. Huge beast, unaligned.

Traits: Hold Breath

Huge beast · unaligned

AC 14 · HP 85 · Speed 30 ft., swim 50 ft., climb 15 ft. · Initiative -1

STRDEXCONINTWISCHA
Score219172107
Mod+5-1+3-4+0-2
Save+5-1+3-4+0-2

Skills Stealth +5 · Senses passive Perception 10 · Challenge 5 (PB +3)

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +8, reach 5 ft. 21 (3d10 + 5) Piercing damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 15). While Grappled, the target has the Restrained condition and can't be targeted by the crocodile's Tail.

Multiattack. The crocodile makes one Bite attack and one Tail attack.

Tail. Melee Attack Roll: +8, reach 10 ft. 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.