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Monsters

Ghoul

Multiattack of two Bite strikes (+4 to hit, 1d6+2 piercing plus 1d6 necrotic per hit) or Claw strike (+4 to hit, 1d4+2 slashing) that paralyzes non-Undead, non-elf targets on DC 10...

Granted Features
Automatic:
CR 1/4 undead with 13 HP and AC 14. Attacks with +5 shortsword (1d6+3 piercing) or +5 shortbow (1d6+3 piercing, 80/320 ft. range). Immune to poison and poisoned condition, immune to exhaustion. Understands Common plus one other language but cannot speak. Darkvision 60 ft. Search fit: skeletal archer or melee minion, ranged undead damage, CR 1/4 undead enemy.
Slam attack at +3 dealing 1d8+1 bludgeoning damage (reach 5 ft). Undead Fortitude trait negates death at 0 HP on CON save DC 5 + damage taken (unless radiant or critical hit). Immune to poison and exhaustion, resistant to being charmed and poisoned; darkvision 60 ft. and cannot speak despite understanding Common and one other language. Search fit: undead minion slam attacker, death-save mechanic, CR 1/4 basic encounter.
CR 2 undead with STR +3 bite (1d8+3 piercing plus 2d8 necrotic) and STR +3 claw (2d6+3 slashing, DC 10 CON save or Paralyzed until end of next turn). Stench aura forces CON DC 10 save or Poisoned for affected creatures each turn; success grants 24-hour immunity. Immune to poison, charmed, exhaustion, poisoned; resists necrotic. Search fit: paralyzing claw melee undead, necrotic bite damage, aura poison effect.

Ghoul. Medium undead, chaotic evil.

Languages: Common

Medium undead · chaotic evil

AC 12 · HP 22 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +2

STRDEXCONINTWISCHA
Score1315107106
Mod+1+2+0-2+0-2
Save+1+2+0-2+0-2

Senses darkvision 60 ft., passive Perception 10 · Challenge 1 (PB +2)

Immunities Poison · Condition Immunities Charmed, Exhaustion, Poisoned

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

Multiattack. The ghoul makes two Bite attacks.