Ghoul
Multiattack of two Bite strikes (+4 to hit, 1d6+2 piercing plus 1d6 necrotic per hit) or Claw strike (+4 to hit, 1d4+2 slashing) that paralyzes non-Undead, non-elf targets on DC 10...
Ghoul. Medium undead, chaotic evil.
Languages: Common
Medium undead · chaotic evil
AC 12 · HP 22 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +2
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 13 | 15 | 10 | 7 | 10 | 6 |
| Mod | +1 | +2 | +0 | -2 | +0 | -2 |
| Save | +1 | +2 | +0 | -2 | +0 | -2 |
Senses darkvision 60 ft., passive Perception 10 · Challenge 1 (PB +2)
Immunities Poison · Condition Immunities Charmed, Exhaustion, Poisoned
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.
Multiattack. The ghoul makes two Bite attacks.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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