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Ghast

Bite attack (+5) deals 1d8+3 piercing plus 2d8 necrotic damage; Claw attack (+5) deals 2d6+3 slashing and imposes Paralyzed (CON DC 10, non-Undead creatures only) until end of next...

Granted Features
Automatic:
CR 1/4 undead with 13 HP and AC 14. Attacks with +5 shortsword (1d6+3 piercing) or +5 shortbow (1d6+3 piercing, 80/320 ft. range). Immune to poison and poisoned condition, immune to exhaustion. Understands Common plus one other language but cannot speak. Darkvision 60 ft. Search fit: skeletal archer or melee minion, ranged undead damage, CR 1/4 undead enemy.
Slam attack at +3 dealing 1d8+1 bludgeoning damage (reach 5 ft). Undead Fortitude trait negates death at 0 HP on CON save DC 5 + damage taken (unless radiant or critical hit). Immune to poison and exhaustion, resistant to being charmed and poisoned; darkvision 60 ft. and cannot speak despite understanding Common and one other language. Search fit: undead minion slam attacker, death-save mechanic, CR 1/4 basic encounter.
Chaotic evil undead using Multiattack for two Bite strikes per turn, each dealing 1d6+2 piercing plus 1d6 necrotic damage. Claw attack applies 1d4+2 slashing and imposes Paralyzed until end of next turn on non-Undead non-elf creatures (CON save DC 10). Immune to poison, exhaustion, and Charmed conditions; 60 feet darkvision. Search fit: melee undead, paralysis effect, necrotic damage, CR 1 undead combatant.

Ghast. Medium undead, chaotic evil.

Languages: Common

Traits: Stench

Medium undead · chaotic evil

AC 13 · HP 36 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +3

STRDEXCONINTWISCHA
Score16171011108
Mod+3+3+0+0+0-1
Save+3+3+0+0+2-1

Senses darkvision 60 ft., passive Perception 10 · Challenge 2 (PB +2)

Resistances Necrotic · Immunities Poison · Condition Immunities Charmed, Exhaustion, Poisoned

Traits

Stench. Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast's Stench for 24 hours.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.

Claw. Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.