Ghast
Bite attack (+5) deals 1d8+3 piercing plus 2d8 necrotic damage; Claw attack (+5) deals 2d6+3 slashing and imposes Paralyzed (CON DC 10, non-Undead creatures only) until end of next...
Ghast. Medium undead, chaotic evil.
Languages: Common
Traits: Stench
Medium undead · chaotic evil
AC 13 · HP 36 · Speed 30 ft., swim 15 ft., climb 15 ft. · Initiative +3
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 16 | 17 | 10 | 11 | 10 | 8 |
| Mod | +3 | +3 | +0 | +0 | +0 | -1 |
| Save | +3 | +3 | +0 | +0 | +2 | -1 |
Senses darkvision 60 ft., passive Perception 10 · Challenge 2 (PB +2)
Resistances Necrotic · Immunities Poison · Condition Immunities Charmed, Exhaustion, Poisoned
Traits
Stench. Constitution Saving Throw: DC 10, any creature that starts its turn in a 5-foot Emanation originating from the ghast. Failure: The target has the Poisoned condition until the start of its next turn. Success: The target is immune to this ghast's Stench for 24 hours.
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. 7 (1d8 + 3) Piercing damage plus 9 (2d8) Necrotic damage.
Claw. Melee Attack Roll: +5, reach 5 ft. 10 (2d6 + 3) Slashing damage. If the target is a non-Undead creature, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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