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Fire Elemental

CR 5 elemental with 93 HP and +6 melee strike dealing 2d6+3 fire damage on hit, lighting targets alight. Fire Aura deals 1d10 fire to all creatures in a 10-foot emanation each turn...

Fire Elemental. Large elemental, neutral.

Languages: Primordial (Ignan)

Traits: Fire Aura; Fire Form; Illumination

Large elemental · neutral

AC 13 · HP 93 · Speed 50 ft., swim 25 ft., climb 25 ft. · Initiative +3

STRDEXCONINTWISCHA
Score1017166107
Mod+0+3+3-2+0-2
Save+0+3+3-2+0-2

Senses darkvision 60 ft., passive Perception 10 · Challenge 5 (PB +3)

Immunities Fire, Poison · Condition Immunities Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious

Traits

Fire Aura. At the end of each of the elemental's turns, each creature in a 10-foot Emanation originating from the elemental takes 5 (1d10) Fire damage. Creatures and flammable objects in the Emanation start Hitazard burning.

Fire Form. The elemental can move through a space as narrow as 1 inch without expending extra movement to do so, and it can enter a creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) Fire damage.

Illumination. The elemental sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet.

Water Susceptibility. The elemental takes 3 (1d6) Cold damage for every 5 feet the elemental moves in water or for every gallon of water splashed on it.

Actions

Burn. Melee Attack Roll: +6, reach 5 ft. 10 (2d6 + 3) Fire damage. If the target is a creature or a flammable object, it starts burning.

Multiattack. The elemental makes two Burn attacks.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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