Showing0entries
Sorted A-Z
Monsters

Erinyes

CR 12 Medium fiend with AC 18 and 178 HP. Multiattack delivers three Withering Sword strikes (melee +8, 2d8+4 slashing plus 2d10 necrotic) plus optional Entangling Rope (120-foot r...

CR 12
AC
18
STR
18
DEX
16
CON
18
INT
14
WIS
14
CHA
18
Speed30 ft, fly 60 ft, swim 15 ft, climb 15 ft
Actions
  • Entangling Rope
  • Multiattack
  • Withering Sword +8 2d8+4 slashing reach 5 ft
Granted Features
Automatic:
Type
Medium fiend
CR
12
AC
18
STR
18
DEX
16
CON
18
INT
14
WIS
14
CHA
18
Alignment
lawful evil

Special Abilities

  • Diabolical Restoration

    If the erinyes dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

  • Magic Resistance

    The erinyes has Advantage on saving throws against spells and other magical effects.

  • Magic Rope

    The erinyes has a magic rope. While bearing it, the erinyes can use the Entangling Rope action. The rope has AC 20, HP 90, and Immunity to Poison and Psychic damage. The rope turns to dust if reduced to 0 Hit Points, if it is 5+ feet away from the erinyes for 1 hour or more, or if the erinyes dies. If the rope is damaged or destroyed, the erinyes can fully restore it when finishing a Short Rest|XPHB|Short or Long Rest.

Erinyes. Medium fiend, lawful evil.

Languages: Infernal; telepathy 120 ft.

Traits: Diabolical Restoration; Magic Resistance; Magic Rope