Elk
Ram attack with +5 bonus and 1d6+3 bludgeoning damage; if the elk moved 20+ feet straight toward a Large or smaller target before hitting, it deals an extra 1d6 bludgeoning damage...
Elk. Large beast, unaligned.
Large beast · unaligned
AC 10 · HP 11 · Speed 50 ft., swim 25 ft., climb 25 ft. · Initiative +0
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 16 | 10 | 11 | 2 | 10 | 6 |
| Mod | +3 | +0 | +0 | -4 | +0 | -2 |
| Save | +3 | +0 | +0 | -4 | +0 | -2 |
Skills Perception +2 · Senses darkvision 60 ft., passive Perception 12 · Challenge 1/4 (PB +2)
Actions
Ram. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the elk moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Bludgeoning damage and has the Prone condition.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Narrative Nexus is not affiliated with or endorsed by Wizards of the Coast.