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Dust Mephit

CR 1/2 elemental with 17 HP and Blinding Breath cone attack (DC 10 DEX save, blinds until end of next turn). Death Burst trait triggers on death; claw strike deals 1d4+2 slashing....

Dust Mephit. Small elemental, neutral evil.

Languages: Primordial (Auran, Terran)

Traits: Death Burst

Small elemental · neutral evil

AC 12 · HP 17 · Speed 30 ft., fly 30 ft., swim 15 ft., climb 15 ft. · Initiative +2

STRDEXCONINTWISCHA
Score5141091110
Mod-3+2+0-1+0+0
Save-3+2+0-1+0+0

Skills Perception +2, Stealth +4 · Senses darkvision 60 ft., passive Perception 12 · Challenge 1/2 (PB +2)

Immunities Poison · Condition Immunities Exhaustion, Poisoned

Traits

Death Burst. The mephit explodes when it dies. Dexterity Saving Throw: DC 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Bludgeoning damage. Success: Half damage.

Actions

Blinding Breath. Dexterity Saving Throw: DC 10, each creature in a 15-foot Cone. Failure: The target has the Blinded condition until the end of the mephit's next turn.

Claw. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Slashing damage.

Sleep. The mephit casts the Sleep spell, requiring no spell components and using Charisma as the spellcasting ability (spell save DC 10).