Drider
CR 6 spider-centaur monstrosity with AC 19 and 123 HP. Multiattack grants three melee (2d8+4 piercing, reach 10 ft.) or ranged (3d6+3 poison, 120 ft.) strikes. Spider Climb lets it...
Drider. Large monstrosity, chaotic evil.
Languages: Elvish, Undercommon
Traits: Spider Climb; Sunlight Sensitivity; Web Walker
Large monstrosity · chaotic evil
AC 19 · HP 123 · Speed 30 ft., swim 15 ft., climb 30 ft. · Initiative +4
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 16 | 19 | 18 | 13 | 16 | 12 |
| Mod | +3 | +4 | +4 | +1 | +3 | +1 |
| Save | +3 | +4 | +4 | +1 | +3 | +1 |
Skills Perception +6, Stealth +10 · Senses darkvision 120 ft., passive Perception 16 · Challenge 6 (PB +3)
Traits
Spider Climb. The drider can climb difficult surfaces, including along ceilings, without needing to make an ability check.
Sunlight Sensitivity. While in sunlight, the drider has Disadvantage on ability checks and attack rolls.
Web Walker. The drider ignores movement restrictions caused by webs, and the drider knows the location of any other creature in contact with the same web.
Actions
Foreleg. Melee Attack Roll: +7, reach 10 ft. 13 (2d8 + 4) Piercing damage.
Multiattack. The drider makes three attacks, using Foreleg or Poison Burst in any combination.
Poison Burst. Ranged Attack Roll: +6, range 120 ft. 13 (3d6 + 3) Poison damage.