Deva
Medium celestial with 229 HP, AC 17, and Magic Resistance trait. Makes two Holy Mace attacks dealing 1d6+4 bludgeoning plus 4d8 radiant per strike at +8. Can cast Detect Evil and G...
Deva. Medium celestial, lawful good.
Languages: All; telepathy 120 ft.
Traits: Exalted Restoration; Magic Resistance
Medium celestial · lawful good
AC 17 · HP 229 · Speed 30 ft., fly 90 ft., swim 15 ft., climb 15 ft., (hover) · Initiative +4
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 18 | 18 | 18 | 17 | 20 | 20 |
| Mod | +4 | +4 | +4 | +3 | +5 | +5 |
| Save | +4 | +4 | +4 | +3 | +9 | +9 |
Skills Insight +9, Perception +9 · Senses darkvision 120 ft., passive Perception 19 · Challenge 10 (PB +4)
Resistances Radiant
Traits
Exalted Restoration. If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.
Magic Resistance. The deva has Advantage on saving throws against spells and other magical effects.
Actions
Holy Mace. Melee Attack Roll: +8, reach 5 ft. 7 (1d6 + 4) Bludgeoning damage plus 18 (4d8) Radiant damage.
Multiattack. The deva makes two Holy Mace attacks.
Spellcasting. The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17): - **At Will:** Detect Evil and Good, Shapechange - **1/Day Each:** Commune, Raise Dead