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Death Dog

Two-bite Multiattack with +4 to hit delivering 1d4+2 piercing per bite. Bite applies a CON DC 12 poisoning effect that permanently reduces target's HP maximum by 1d10 per failed sa...

Death Dog. Medium monstrosity, neutral evil.

Medium monstrosity · neutral evil

AC 12 · HP 39 · Speed 40 ft., swim 20 ft., climb 20 ft. · Initiative +2

STRDEXCONINTWISCHA
Score1514143136
Mod+2+2+2-4+1-2
Save+2+2+2-4+1-2

Skills Perception +5, Stealth +4 · Senses darkvision 120 ft., passive Perception 15 · Challenge 1 (PB +2)

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).

Multiattack. The death dog makes two Bite attacks.