Crocodile
Grapple-focused predator with +4 Bite (1d8+2 piercing, reach 5 ft.) that automatically grapples Medium or smaller targets (escape DC 12) and imposes Restrained while holding them....
Crocodile. Large beast, unaligned.
Traits: Hold Breath
Large beast · unaligned
AC 12 · HP 13 · Speed 20 ft., swim 30 ft., climb 10 ft. · Initiative +0
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 15 | 10 | 13 | 2 | 10 | 5 |
| Mod | +2 | +0 | +1 | -4 | +0 | -3 |
| Save | +2 | +0 | +3 | -4 | +0 | -3 |
Skills Stealth +2 · Senses passive Perception 10 · Challenge 1/2 (PB +2)
Traits
Hold Breath. The crocodile can hold its breath for 1 hour.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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