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Crocodile
Grapple-focused predator with +4 Bite (1d8+2 piercing, reach 5 ft.) that automatically grapples Medium or smaller targets (escape DC 12) and imposes Restrained while holding them....
Crocodile. Large beast, unaligned.
Traits: Hold Breath
Large beast · unaligned
AC 12 · HP 13 · Speed 20 ft., swim 30 ft., climb 10 ft. · Initiative +0
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 15 | 10 | 13 | 2 | 10 | 5 |
| Mod | +2 | +0 | +1 | -4 | +0 | -3 |
| Save | +2 | +0 | +3 | -4 | +0 | -3 |
Skills Stealth +2 · Senses passive Perception 10 · Challenge 1/2 (PB +2)
Traits
Hold Breath. The crocodile can hold its breath for 1 hour.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.