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Copper Dragon Wyrmling

Young metallic dragon with multiattack (Rend at +4, 5-ft. reach, 1d10+2 slashing) and two breath weapons: Acid Breath in a 20-foot line (DC 11 DEX, 4d8 acid, half on success) and S...

Granted Features
Automatic:
CR 7 chaotic good dragon with AC 17 and 119 HP. Acid Breath deals 40d8 acid damage in a 40-foot line (DEX DC 14 half). Multiattack uses three Rend strikes at +7 reach 10 ft. (2d10+4 slashing each) or replaces one with Slowing Breath, a 30-foot cone that prevents reactions, halves speed, and limits targets to one action type per turn (CON DC 14). Immune to acid; blindsight 30 ft., darkvision 120 ft., and 80 ft. fly speed. Search fit: acid breath damage, action-economy crowd-control, dragon opponent mid-tier.
Chaotic good dragon with 184 HP and AC 18. Acid Breath deals 54 (12d8) acid in a 60-foot line (DEX DC 18 half). Multiattack grants three Rend strikes at +11 reach (10 ft., 2d10+6 slashing plus 1d8 acid each), or replaces one with Slowing Breath—a 60-foot cone (CON DC 18) removing reactions, halving speed, and restricting targets to action or bonus action until end of next turn. Spellcasts at will (Detect Magic, Mind Spike, Minor Illusion, Shapechange) or 1/Day (Greater Restoration, Major Image).
CR 21 Gargantuan dragon with AC 21 and 367 HP. Acid Breath in a 90-foot line (DC 22 DEX save, 14d8 acid) and Slowing Breath cone (DC 22 CON save) that removes reactions, halves speed, and restricts targets to action OR bonus action until next turn. Multiattack grants three Rend strikes at +15 reach 15 feet (2d10+8 slashing plus 2d8 acid each) or replaces one with breath or Mind Spike spellcasting (at will Detect Magic, Shapechange, Minor Illusion; 1/day Greater Restoration, Major Image, Project Image).

Copper Dragon Wyrmling. Medium dragon, chaotic good.

Languages: Draconic

Medium dragon · chaotic good

AC 16 · HP 22 · Speed 30 ft., fly 60 ft., swim 15 ft., climb 30 ft. · Initiative +3

STRDEXCONINTWISCHA
Score151213141113
Mod+2+1+1+2+0+1
Save+2+3+1+2+2+1

Skills Perception +4, Stealth +3 · Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14 · Challenge 1 (PB +2)

Immunities Acid

Actions

Acid Breath. Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 18 (4d8) Acid damage. Success: Half damage.

Rend. Melee Attack Roll: +4, reach 5 ft. 7 (1d10 + 2) Slashing damage.

Slowing Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.