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Monsters

Clay Golem

CR 9 Large construct with Acid Absorption (heals from acid damage instead of taking it) and Berserk (attacks nearest creature when Bloodied, rolling 1d6 each turn). Two Slam attack...

CR 9
AC
14
STR
20
DEX
9
CON
18
INT
3
WIS
8
CHA
1
Speed20 ft, swim 10 ft, climb 10 ft
Actions
  • Multiattack
  • Slam +9 1d10+5 bludgeoning reach 5 ft
Type
Large construct
CR
9
AC
14
STR
20
DEX
9
CON
18
INT
3
WIS
8
CHA
1
Alignment
unaligned

Special Abilities

  • Acid Absorption

    Whenever the golem is subjected to Acid damage, it takes no damage and instead regains a number of Hit Points equal to the Acid damage dealt.

  • Berserk

    Whenever the golem starts its turn Bloodied, roll 1d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object. Once the golem goes berserk, it continues to be berserk until it is destroyed or it is no longer Bloodied.

  • Immutable Form

    The golem can't shape-shift.

  • Magic Resistance

    The golem has Advantage on saving throws against spells and other magical effects.

Clay Golem. Large construct, unaligned.

Languages: Common plus one other language

Traits: Acid Absorption; Berserk; Immutable Form