Clay Golem
CR 9 Large construct with Acid Absorption (heals from acid damage instead of taking it) and Berserk (attacks nearest creature when Bloodied, rolling 1d6 each turn). Two Slam attack...
- AC
- 14
- STR
- 20
- DEX
- 9
- CON
- 18
- INT
- 3
- WIS
- 8
- CHA
- 1
- Multiattack
- Slam +9 1d10+5 bludgeoning reach 5 ft
- Type
- Large construct
- CR
- 9
- AC
- 14
- STR
- 20
- DEX
- 9
- CON
- 18
- INT
- 3
- WIS
- 8
- CHA
- 1
- Alignment
- unaligned
Special Abilities
Acid Absorption
Whenever the golem is subjected to Acid damage, it takes no damage and instead regains a number of Hit Points equal to the Acid damage dealt.
Berserk
Whenever the golem starts its turn Bloodied, roll 1d6. On a 6, the golem goes berserk. On each of its turns while berserk, the golem attacks the nearest creature it can see. If no creature is near enough to move to and attack, the golem attacks an object. Once the golem goes berserk, it continues to be berserk until it is destroyed or it is no longer Bloodied.
Immutable Form
The golem can't shape-shift.
Magic Resistance
The golem has Advantage on saving throws against spells and other magical effects.
Clay Golem. Large construct, unaligned.
Languages: Common plus one other language
Traits: Acid Absorption; Berserk; Immutable Form