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Monsters

Chain Devil

CR 8 fiend combining grapple-chains with damaging restraint and teleportation. Chain action (reach 10 ft., 2d6+4 slashing, auto-grapple on Large or smaller) pairs with Conjure Infe...

CR 8
AC
15
STR
18
DEX
15
CON
18
INT
11
WIS
12
CHA
14
Speed30 ft, swim 15 ft, climb 15 ft
Actions
  • Chain +7 2d6+4 slashing reach 10 ft
  • Conjure Infernal Chain
  • Multiattack
Granted Features
Automatic:
Type
Medium fiend
CR
8
AC
15
STR
18
DEX
15
CON
18
INT
11
WIS
12
CHA
14
Alignment
lawful evil

Special Abilities

  • Diabolical Restoration

    If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.

  • Magic Resistance

    The devil has Advantage on saving throws against spells and other magical effects.

Chain Devil. Medium fiend, lawful evil.

Languages: Infernal; telepathy 120 ft.

Traits: Diabolical Restoration; Magic Resistance