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Chain Devil
CR 8 fiend combining grapple-chains with damaging restraint and teleportation. Chain action (reach 10 ft., 2d6+4 slashing, auto-grapple on Large or smaller) pairs with Conjure Infe...
CR 8
- AC
- 15
- STR
- 18
- DEX
- 15
- CON
- 18
- INT
- 11
- WIS
- 12
- CHA
- 14
Speed30 ft, swim 15 ft, climb 15 ft
Actions
- Chain +7 2d6+4 slashing reach 10 ft
- Conjure Infernal Chain
- Multiattack
Granted Features
Automatic:
- Type
- Medium fiend
- CR
- 8
- AC
- 15
- STR
- 18
- DEX
- 15
- CON
- 18
- INT
- 11
- WIS
- 12
- CHA
- 14
- Alignment
- lawful evil
Special Abilities
Diabolical Restoration
If the devil dies outside the Nine Hells, its body disappears in sulfurous smoke, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Nine Hells.
Magic Resistance
The devil has Advantage on saving throws against spells and other magical effects.
Chain Devil. Medium fiend, lawful evil.
Languages: Infernal; telepathy 120 ft.
Traits: Diabolical Restoration; Magic Resistance