Boar
Gore attack at +3 with 1d6+1 piercing damage; if the boar charges 20+ feet before hitting a Medium or smaller target, the target takes an extra 1d6 piercing damage and becomes Pron...
Boar. Medium beast, unaligned.
Traits: Bloodied Fury
Medium beast · unaligned
AC 11 · HP 13 · Speed 40 ft., swim 20 ft., climb 20 ft. · Initiative +0
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 13 | 11 | 14 | 2 | 9 | 5 |
| Mod | +1 | +0 | +2 | -4 | -1 | -3 |
| Save | +1 | +0 | +2 | -4 | -1 | -3 |
Senses passive Perception 9 · Challenge 1/4 (PB +2)
Traits
Bloodied Fury. While Bloodied, the boar has Advantage on attack rolls.
Actions
Gore. Melee Attack Roll: +3, reach 5 ft. 4 (1d6 + 1) Piercing damage. If the target is a Medium or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Piercing damage and has the Prone condition.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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