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Blood Hawk

Pack Tactics grants advantage on attack rolls against creatures within 5 feet of an unincapacitated ally. Beak deals 1d4+2 piercing (or 1d8+2 if the target is bloodied); +4 attack...

Blood Hawk. Small beast, unaligned.

Traits: Pack Tactics

Small beast · unaligned

AC 12 · HP 7 · Speed 10 ft., fly 60 ft., swim 5 ft., climb 5 ft. · Initiative +2

STRDEXCONINTWISCHA
Score614103145
Mod-2+2+0-4+2-3
Save-2+2+0-4+2-3

Skills Perception +6 · Senses passive Perception 16 · Challenge 1/8 (PB +2)

Traits

Pack Tactics. The hawk has Advantage on an attack roll against a creature if at least one of the hawk's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Beak. Melee Attack Roll: +4, reach 5 ft. 4 (1d4 + 2) Piercing damage, or 6 (1d8 + 2) Piercing damage if the target is Bloodied.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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