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Behir

CR 11 monstrosity combining melee and ranged threats: Bite delivers 19 piercing + 11 lightning damage at 10-foot reach, Multiattack pairs it with Constrict (DC 18 STR save, 28 blud...

Behir. Huge monstrosity, neutral evil.

Languages: Draconic

Huge monstrosity · neutral evil

AC 17 · HP 168 · Speed 50 ft., swim 25 ft., climb 50 ft. · Initiative +3

STRDEXCONINTWISCHA
Score23161871412
Mod+6+3+4-2+2+1
Save+6+3+4-2+2+1

Skills Perception +6, Stealth +7 · Senses darkvision 90 ft., passive Perception 16 · Challenge 11 (PB +4)

Immunities Lightning

Actions

Bite. Melee Attack Roll: +10, reach 10 ft. 19 (2d12 + 6) Piercing damage plus 11 (2d10) Lightning damage.

Constrict. Strength Saving Throw: DC 18, one Large or smaller creature the behir can see within 5 feet. Failure: 28 (5d8 + 6) Bludgeoning damage. The target has the Grappled condition (escape DC 16), and it has the Restrained condition until the grapple ends.

Lightning Breath. Dexterity Saving Throw: DC 16, each creature in a 90-foot-long, 5-foot-wide Line. Failure: 66 (12d10) Lightning damage. Success: Half damage.

Multiattack. The behir makes one Bite attack and uses Constrict.