Behir
CR 11 monstrosity combining melee and ranged threats: Bite delivers 19 piercing + 11 lightning damage at 10-foot reach, Multiattack pairs it with Constrict (DC 18 STR save, 28 blud...
Behir. Huge monstrosity, neutral evil.
Languages: Draconic
Huge monstrosity · neutral evil
AC 17 · HP 168 · Speed 50 ft., swim 25 ft., climb 50 ft. · Initiative +3
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 23 | 16 | 18 | 7 | 14 | 12 |
| Mod | +6 | +3 | +4 | -2 | +2 | +1 |
| Save | +6 | +3 | +4 | -2 | +2 | +1 |
Skills Perception +6, Stealth +7 · Senses darkvision 90 ft., passive Perception 16 · Challenge 11 (PB +4)
Immunities Lightning
Actions
Bite. Melee Attack Roll: +10, reach 10 ft. 19 (2d12 + 6) Piercing damage plus 11 (2d10) Lightning damage.
Constrict. Strength Saving Throw: DC 18, one Large or smaller creature the behir can see within 5 feet. Failure: 28 (5d8 + 6) Bludgeoning damage. The target has the Grappled condition (escape DC 16), and it has the Restrained condition until the grapple ends.
Lightning Breath. Dexterity Saving Throw: DC 16, each creature in a 90-foot-long, 5-foot-wide Line. Failure: 66 (12d10) Lightning damage. Success: Half damage.
Multiattack. The behir makes one Bite attack and uses Constrict.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
Narrative Nexus is not affiliated with or endorsed by Wizards of the Coast.