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Archelon
Huge amphibious beast with high DEX (+3 initiative) and AC 17, using Multiattack to deal 3d6+4 piercing damage twice per turn via Bite. Swim 80 ft. and Stealth +5 enable ambush tac...
Archelon. Huge beast, unaligned.
Traits: Amphibious
Huge beast · unaligned
AC 17 · HP 90 · Speed 20 ft., swim 80 ft., climb 10 ft. · Initiative +3
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 18 | 16 | 13 | 4 | 14 | 6 |
| Mod | +4 | +3 | +1 | -3 | +2 | -2 |
| Save | +4 | +3 | +1 | -3 | +2 | -2 |
Skills Stealth +5 · Senses passive Perception 12 · Challenge 4 (PB +2)
Traits
Amphibious. The archelon can breathe air and water.
Actions
Bite. Melee Attack Roll: +6, reach 5 ft. 14 (3d6 + 4) Piercing damage.
Multiattack. The archelon makes two Bite attacks.