Ankheg
Large burrowing insectoid with Tunneler trait, allowing it to burrow through solid rock at half speed and leave 10-foot-diameter tunnels. Melee Bite (+5, reach 5 ft.) deals 10 slas...
Ankheg. Large monstrosity, unaligned.
Traits: Tunneler
Large monstrosity · unaligned
AC 14 · HP 45 · Speed 30 ft., swim 15 ft., climb 15 ft., burrow 10 ft. · Initiative +0
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 17 | 11 | 14 | 1 | 13 | 6 |
| Mod | +3 | +0 | +2 | -5 | +1 | -2 |
| Save | +3 | +0 | +2 | -5 | +1 | -2 |
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 11 · Challenge 2 (PB +2)
Traits
Tunneler. The ankheg can burrow through solid rock at half its Burrow Speed and leaves a 10-foot-diameter tunnel in its wake.
Actions
Acid Spray. Dexterity Saving Throw: DC 12, each creature in a 30-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Acid damage. Success: Half damage.
Bite. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the ankheg), reach 5 ft. 10 (2d6 + 3) Slashing damage plus 3 (1d6) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13).