Ankheg
Large burrowing insectoid with Tunneler trait, allowing it to burrow through solid rock at half speed and leave 10-foot-diameter tunnels. Melee Bite (+5, reach 5 ft.) deals 10 slas...
Ankheg. Large monstrosity, unaligned.
Traits: Tunneler
Large monstrosity · unaligned
AC 14 · HP 45 · Speed 30 ft., swim 15 ft., climb 15 ft., burrow 10 ft. · Initiative +0
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 17 | 11 | 14 | 1 | 13 | 6 |
| Mod | +3 | +0 | +2 | -5 | +1 | -2 |
| Save | +3 | +0 | +2 | -5 | +1 | -2 |
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 11 · Challenge 2 (PB +2)
Traits
Tunneler. The ankheg can burrow through solid rock at half its Burrow Speed and leaves a 10-foot-diameter tunnel in its wake.
Actions
Acid Spray. Dexterity Saving Throw: DC 12, each creature in a 30-foot-long, 5-foot-wide Line. Failure: 14 (4d6) Acid damage. Success: Half damage.
Bite. Melee Attack Roll: +5 (with Advantage if the target is Grappled by the ankheg), reach 5 ft. 10 (2d6 + 3) Slashing damage plus 3 (1d6) Acid damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13).
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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