Ancient Red Dragon
Gargantuan dragon dealing 91 fire damage in a 90-foot cone (DC 24 DEX half) with Multiattack delivering three Rend strikes at +17 to hit for 2d8+10 slashing plus 3d6 fire each, rep...
Ancient Red Dragon. Gargantuan dragon, chaotic evil.
Languages: Common, Draconic
Traits: Legendary Resistance (4/Day, or 5/Day in Lair)
Gargantuan dragon · chaotic evil
AC 22 · HP 507 · Speed 40 ft., fly 80 ft., swim 20 ft., climb 40 ft. · Initiative +14
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 30 | 10 | 29 | 18 | 15 | 27 |
| Mod | +10 | +0 | +9 | +4 | +2 | +8 |
| Save | +10 | +7 | +9 | +4 | +9 | +8 |
Skills Perception +16, Stealth +7 · Senses blindsight 60 ft., darkvision 120 ft., passive Perception 26 · Challenge 24 (PB +7)
Immunities Fire
Traits
Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Fire Breath. Dexterity Saving Throw: DC 24, each creature in a 90-foot Cone. Failure: 91 (26d6) Fire damage. Success: Half damage.
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray (level 3 version).
Rend. Melee Attack Roll: +17, reach 15 ft. 19 (2d8 + 10) Slashing damage plus 10 (3d6) Fire damage.
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23, +15 to hit with spell attacks): - **At Will:** Command, Detect Magic, Scorching Ray - **1/Day Each:** Fireball, Scrying