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Ancient Red Dragon

Gargantuan dragon dealing 91 fire damage in a 90-foot cone (DC 24 DEX half) with Multiattack delivering three Rend strikes at +17 to hit for 2d8+10 slashing plus 3d6 fire each, rep...

Granted Features
Automatic:
CR 4 Medium dragon with 75 HP and AC 17. Fire Breath cone (15-foot radius, DC 13 DEX save, 24 fire damage on failure, half on success) pairs with Multiattack delivering two Rend strikes (reach 5 ft., +6 attack, 1d10+4 slashing plus 1d6 fire each). Fire immunity and blindsight 10 ft. / darkvision 60 ft. enable ambush positioning. Search fit: wyrmling dragon, fire breath area damage, melee rend damage.
Large fire-immune dragon (CR 10, AC 18, 178 HP) dealing 56 fire damage (16d6 DC 17 DEX save) in a 30-foot Fire Breath cone, backed by Multiattack with three Rend strikes at +10 to hit for 2d6+6 slashing plus 1d6 fire each. STR 23 (+6 save) and 80 ft. fly speed enable aggressive positioning; blindsight 30 ft. and darkvision 120 ft. prevent ambush vulnerability. Search fit: fire breath damage cone, melee dragon damage output, large chaotic evil encounter.
Huge chaotic evil dragon with 256 HP and AC 19; Fire Breath deals 59 (17d6) fire damage in a 60-foot cone (DC 21 DEX half). Multiattack delivers three Rend strikes (reach 10 ft., +14 to hit, 1d10+8 slashing plus 2d4 fire each) or replaces one with Scorching Ray. Fire immunity and Legendary Resistance (3/day, 4 in lair) grant durability. Spellcasting at-will includes Command, Detect Magic, Scorching Ray; 1/day Fireball. Blindsight 60 ft. and darkvision 120 ft. with 80 ft. fly speed enable aerial combat.

Ancient Red Dragon. Gargantuan dragon, chaotic evil.

Languages: Common, Draconic

Traits: Legendary Resistance (4/Day, or 5/Day in Lair)

Gargantuan dragon · chaotic evil

AC 22 · HP 507 · Speed 40 ft., fly 80 ft., swim 20 ft., climb 40 ft. · Initiative +14

STRDEXCONINTWISCHA
Score301029181527
Mod+10+0+9+4+2+8
Save+10+7+9+4+9+8

Skills Perception +16, Stealth +7 · Senses blindsight 60 ft., darkvision 120 ft., passive Perception 26 · Challenge 24 (PB +7)

Immunities Fire

Traits

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Fire Breath. Dexterity Saving Throw: DC 24, each creature in a 90-foot Cone. Failure: 91 (26d6) Fire damage. Success: Half damage.

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray (level 3 version).

Rend. Melee Attack Roll: +17, reach 15 ft. 19 (2d8 + 10) Slashing damage plus 10 (3d6) Fire damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23, +15 to hit with spell attacks): - **At Will:** Command, Detect Magic, Scorching Ray - **1/Day Each:** Fireball, Scrying