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Ancient Black Dragon

CR 21 Gargantuan dragon dealing 67 acid damage in a 90-foot line (DC 22 DEX save, half on success) via Acid Breath on recharge. Multiattack chains three Rend strikes at +15 reach 1...

Granted Features
Automatic:
Acid-immune Medium wyrmling dragon with 60-foot fly speed and 30-foot swim speed. Acid Breath recharge (DC 11 DEX save) deals 22 acid in a 15-foot line; Multiattack makes two Rend strikes (+4, reach 5 ft., 1d6+2 slashing plus 1d4 acid each). Amphibious trait enables air and water respiration. AC 17, 33 HP, initiative +4, blindsight 10 ft., darkvision 60 ft. Search fit: acid-breathing dragon, amphibious skirmisher, chaotic evil encounter, recharge breath damage.
CR 7 dragon with acid immunity and 127 HP; Acid Breath (30-foot line, 14d6 acid, DC 14 DEX save) and Multiattack with three Rend strikes (+7, 10 ft. reach, 2d4+4 slashing plus 1d6 acid each). Amphibious enables water and air combat; 80 ft. fly speed and 40 ft. swim speed support hit-and-run tactics. Search fit: acid-breathing dragon, aquatic aerial combatant, acid damage lair, chaotic evil young dragon.
CR 14 Huge dragon with 195 HP and AC 19, using Multiattack to chain three Rend strikes (2d6+6 slashing plus 1d8 acid, 10-foot reach). Acid Breath recharge action deals 12d8 acid in a 60-foot line on DC 18 DEX save, half on success. Amphibious grants air and water respiration; Acid immunity and blindsight 60 ft. enable versatile positioning. Legendary Resistance (3/day, 4/day in lair) rerolls failed saves.

Ancient Black Dragon. Gargantuan dragon, chaotic evil.

Languages: Common, Draconic

Traits: Amphibious; Legendary Resistance (4/Day, or 5/Day in Lair)

Gargantuan dragon · chaotic evil

AC 22 · HP 367 · Speed 40 ft., fly 80 ft., swim 40 ft., climb 20 ft. · Initiative +16

STRDEXCONINTWISCHA
Score271425161522
Mod+8+2+7+3+2+6
Save+8+9+7+3+9+6

Skills Perception +16, Stealth +9 · Senses blindsight 60 ft., darkvision 120 ft., passive Perception 26 · Challenge 21 (PB +7)

Immunities Acid

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Acid Breath. Dexterity Saving Throw: DC 22, each creature in a 90-foot-long, 10-foot-wide Line. Failure: 67 (15d8) Acid damage. Success: Half damage.

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Acid Arrow (level 4 version).

Rend. Melee Attack Roll: +15, reach 15 ft. 17 (2d8 + 8) Slashing damage plus 9 (2d8) Acid damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21, +13 to hit with spell attacks): - **At Will:** Detect Magic, Fear, Acid Arrow - **1/Day Each:** Create Undead, Speak with Dead, Vitriolic Sphere