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Adult Gold Dragon

CR 17 dragon with 243 HP and AC 19, equipped with Fire Breath dealing 66 fire damage in a 60-foot cone (DEX DC 21 half) and Weakening Breath imposing disadvantage on STR checks and...

Granted Features
Automatic:
CR 3 lawful good wyrmling with 60 HP and fire immunity. Fire Breath deals 22 damage in a 15-foot cone (DEX DC 13 half); Weakening Breath imposes disadvantage on Strength checks and subtracts 1d4 from damage rolls for up to 1 minute (STR DC 13, save to end). Multiattack delivers two Rend strikes at +6 (reach 5 ft., 1d10+4 slashing). Amphibious enables aquatic movement at 30 ft. swim and 15 ft. climb; fire immunity and saves proficiency support survivability.
Large lawful good dragon with AC 18 and 178 HP; fire immunity and Amphibious grant breathing in air and water. Fire Breath deals 55 fire damage in a 30-foot cone (DEX DC 17 half). Weakening Breath imposes disadvantage on Strength checks and subtracts 1d6 from damage rolls for up to 1 minute (STR DC 17, repeating save). Multiattack makes three Rend strikes (+10, reach 10 ft, 2d10+6 slashing) or replaces one with Weakening Breath. Blindsight 30 ft, darkvision 120 ft, proficient in Perception and Persuasion.
CR 24 lawful good dragon with 546 HP and AC 22. Fire Breath deals 71 fire damage in a 90-foot cone (DEX DC 24 half); Weakening Breath imposes disadvantage on Strength checks and subtracts 1d10 from damage rolls in a 90-foot cone (STR DC 24, repeating save, maximum 1 minute duration). Multiattack makes three Rend strikes (+17, reach 15 ft., 2d8+10 slashing plus 2d8 fire each), or replaces one with Spellcasting (Detect Magic, Guiding Bolt, Shapechange at will;

Adult Gold Dragon. Huge dragon, lawful good.

Languages: Common, Draconic

Traits: Amphibious; Legendary Resistance (3/Day, or 4/Day in Lair)

Huge dragon · lawful good

AC 19 · HP 243 · Speed 40 ft., fly 80 ft., swim 40 ft., climb 20 ft. · Initiative +14

STRDEXCONINTWISCHA
Score271425161524
Mod+8+2+7+3+2+7
Save+8+8+7+3+8+7

Skills Insight +8, Perception +14, Persuasion +13, Stealth +8 · Senses blindsight 60 ft., darkvision 120 ft., passive Perception 24 · Challenge 17 (PB +6)

Immunities Fire

Traits

Amphibious. The dragon can breathe air and water.

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Fire Breath. Dexterity Saving Throw: DC 21, each creature in a 60-foot Cone. Failure: 66 (12d10) Fire damage. Success: Half damage.

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of (A) Spellcasting to cast Guiding Bolt (level 2 version) or (B) Weakening Breath.

Rend. Melee Attack Roll: +14, reach 10 ft. 17 (2d8 + 8) Slashing damage plus 4 (1d8) Fire damage.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 21, +13 to hit with spell attacks): - **At Will:** Detect Magic, Guiding Bolt, Shapechange - **1/Day Each:** Flame Strike, Zone of Truth

Weakening Breath. Strength Saving Throw: DC 21, each creature that isn't currently affected by this breath in a 60-foot Cone. Failure: The target has Disadvantage on Strength-based D20 Test and subtracts 3 (1d6) from its damage rolls. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.