Giant Goat
Ram attack with +5 bonus deals 1d6+3 bludgeoning damage on melee hit; if the goat moved 20+ feet straight toward a Large or smaller target before hitting, it adds 2d4 bludgeoning a...
Giant Goat. Large beast, unaligned.
Large beast · unaligned
AC 11 · HP 19 · Speed 40 ft., swim 20 ft., climb 30 ft. · Initiative +1
| STR | DEX | CON | INT | WIS | CHA | |
|---|---|---|---|---|---|---|
| Score | 17 | 13 | 12 | 3 | 12 | 6 |
| Mod | +3 | +1 | +1 | -4 | +1 | -2 |
| Save | +5 | +1 | +1 | -4 | +1 | -2 |
Skills Perception +3 · Senses darkvision 60 ft., passive Perception 13 · Challenge 1/2 (PB +2)
Actions
Ram. Melee Attack Roll: +5, reach 5 ft. 6 (1d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the goat moved 20+ feet straight toward it immediately before the hit, the target takes an extra 5 (2d4) Bludgeoning damage and has the Prone condition.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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