entries
Sorted A-Z
Mechanics

Lifestyle Expenses

Daily costs from free (wretched) to 10+ gp (aristocratic). Affects social access and NPC perceptions. Applies during downtime between adventures.

Between adventures, characters must pay daily living costs based on their chosen lifestyle.

Lifestyle Table

LifestyleCost per DayDescription
Wretched—Sleeping outdoors, no food security, constant danger
Squalid1 spFlophouse or stable, minimal food, crime-ridden area
Poor2 spShared room, simple food, low-income area
Modest1 gpPrivate room at an inn, adequate food, ordinary area
Comfortable2 gpNice room, good food, well-off area
Wealthy4 gpFine accommodations, excellent food, upscale area
Aristocratic10 gp minimumLavish quarters, finest food, high-society access

Mechanical Impact

  • Social standing: Your lifestyle determines how NPCs perceive you and what social circles you can access. A squalid lifestyle might draw suspicion in a noble court; a wealthy lifestyle provides access to powerful figures.
  • Downtime activities: Some downtime activities (Practicing a Profession) can offset lifestyle costs. A modest lifestyle is maintained free through practicing a profession.
  • Exposure: Higher lifestyles attract attention — both from those who want to sell you things and those who want to rob you.

Adventuring Lifestyle

During adventures, characters typically pay no lifestyle expenses — the adventure itself defines their conditions (camping in dungeons, sleeping in wilderness, etc.). Lifestyle expenses apply mainly during downtime between adventures.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

Narrative Nexus is not affiliated with or endorsed by Wizards of the Coast.

License terms