Carrying Capacity
Carrying capacity = Strength score x 15 lbs. Push/drag/lift up to double that. Size multipliers apply.
A creature's carrying capacity determines how much weight it can bear.
Carrying capacity: Your Strength score multiplied by 15 equals the weight (in pounds) you can carry. This includes all worn and carried equipment.
Push, drag, or lift: You can push, drag, or lift a weight up to twice your carrying capacity (Strength score x 30 lbs). While pushing or dragging weight in excess of your carrying capacity, your speed drops to 5 feet.
Size modifiers:
- Tiny creatures: carrying capacity is halved.
- Large creatures: carrying capacity is doubled.
- Huge creatures: carrying capacity is quadrupled.
Variant: Encumbrance (optional rule):
- If you carry weight exceeding 5x your Strength score, you are encumbered — your speed drops by 10 feet.
- If you carry weight exceeding 10x your Strength score, you are heavily encumbered — your speed drops by 20 feet, and you have disadvantage on ability checks, attack rolls, and saving throws that use Strength, Dexterity, or Constitution.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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