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Thunderous Greatclub
+1 weapon dealing 1d6 extra thunder damage on hit and forcing a DC 15 CON save to resist 10-foot knockback; successful save still produces thunder audible to 60 feet.
uncommon
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Thunder Strike. When you hit a creature with an attack roll using this weapon, the target takes an extra 1d6 thunder damage. The target must also succeed on a DC 15 Constitution saving throw or be pushed 10 feet directly away from you. The thunderclap of a successful save is audible out to 60 feet.