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ItemsPoison

Essense of either

Inhaled poison affecting a 5-foot cube; targets fail DC 15 CON save to resist poisoning for 8 hours and falling unconscious. Wakes on damage or if shaken awake. Breath-holding does...

common

A creature subjected to this poison must succeed on a DC 15 Constitution saving throw or become poisoned for 8 hours. The poisoned creature is unconscious. The creature wakes up if it takes damage or if another creature takes an action to shake it awake.

Inhaled. These poisons are powders or gases that take effect when inhaled. Blowing the powder or releasing the gas subjects creatures in a 5-foot cube to its effect. The resulting cloud dissipates immediately afterward. Holding one's breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body.

Cost: 300 gp

Type Poison